PUBG GENERAL RULES

All players are to adhere to the Rules of Conduct as published on the official PUBG website, or risk disqualification. These include, at time of writing:

  • Do not use any discriminatory language, including but not limited to any language regarding ethnicity, nationality, race, gender, religion, sexual preference or personal beliefs.
  • Do not use extremely foul language, including but not limited to excessive profanity or language that is graphically sexual, grotesque, or violent.
  • Do not make threats of real-world violence or other intended harm to other players or our employees.
  • Do not harass, stalk, or purposely do things to make someone else feel uncomfortable or threatened.
  • Do not share personal information about yourself or other individuals.
  • Do not engage in, request, arrange, or offer illegal activities or materials.
  • Do not impersonate other individuals.
  • Do not spam, be it in text or voip.
  • Do not cheat: do not use third party programs, macros, client-side hacks, edited game files or anything else that may give you an unfair advantage in the game. This includes promoting or posting links to websites that provide or promote cheats or hacks.
  • Do not team: teaming is defined as two or more players in the same match working together in a larger group than is intended for the selected game mode.
  • Do not team kill: there is no excuse for non-accidental team kills. If your teammate is breaking these rules, report them to us instead.
  • Do not stream snipe: this is a form of cheating and you will be banned if you do it.
  • Do not exploit bugs or glitches: If you find a bug or a glitch in the game that provides an unfair advantage, let us know about it instead of using the exploit for your own benefit.
  • Do not share your account: your account is for your use and your use alone. Do not grant access to your account to anyone else, and do not access anyone else’s account, even with their permission.
  • Players who encounter a glitch (e.g. buildings not loading in and hence able to walk/drive through buildings i.e. noclip) must leave and rejoin the current game session immediately as an attempt to rectify the problem.
    • The affected player is not allowed to:
      • Loot, use any weapon/punch, get into vehicles, revive teammates etc.
      • Communicate information of any enemies/vehicle spawns/loot spawns, etc. and their locations.
      • Continue playing the round until the issue is resolved by any means, even if it requires multiple rejoins.
    • The affected player may keep attempting to rejoin the game session until his in-game character is eliminated, or if the round ends.
  • Players are strongly advised to screenshot all end-of-round screens and scoreboards.
  • Tournament passwords are not to be leaked to non-participants.
  • Match fixing to intentionally propel another participant to a higher position is not allowed.
  • Any involved parties found guilty of breaking any rule will be removed from the tournament and may be barred from future events/tournaments.
  • These rules are non-exhaustive. The organisers reserve the right to add, remove or amend these rules at any point of time, or act on its sole discretion for the best interests of the community and event.
REGISTRATION TERMS AND CONDITIONS
  • Players/teams are reminded that the Registration T&Cs as accepted during registration are also in effect. For reference, these are:
    • Your details will be used solely for the organisers to contact you and not for any other marketing purposes. Any information collected from our users will not be sold, shared, or rented to others in ways different from originally intended.
    • Registration is on a first-come-first-serve basis. Confirmation esports@gam3.asias will be sent out to successful registrants after registration is closed. Individuals/teams may be placed on a waiting list, and will be notified as such. Rejected applicants may or may not be contacted.
    • Registrations that are incomplete or furnished with inaccurate details will not be accepted. Partial squad/duo registrations will not be considered. Reasons for rejected applications may or may not be communicated.
    • In the event of a no-show, the organisers reserve the right to replace you/your team’s slot with another available individual/team.
    • Please contact us via esports@gam3.asia should you require any change in submitted registration information, including change of personnel. Any such change request should be made at least 24 hours before your designated Qualifier. Beyond that, substitutions will not be allowed. Players found to be smurfing will be disqualified. No appeals will be entertained.
    • Participants should be residing in Singapore for either solo or team registration.
    • Participants must be able to understand and converse in English, which is the language the tournament is hosted in. Failure to do so may result in inadvertent rule-breaking and disqualification from the tournament.
    • Event dates and/or timings may be shifted due to unforeseen circumstances.
    • All participants are required to provide a valid SteamID64 and URL that is linked to their PUBG account. PUBG usernames linked to a different Steam user will not be accepted.
    • Steam profiles must be set to public from the time of registration and remain as such until further notice. As this is an online event, any form of VAC/game ban(s) on record would render a player ineligible to participate.
    • Should you have any form of VAC/game ban(s) on record, you may appeal to be eligible. Please submit all relevant evidence such as correspondence with Bluehole/BattlEye as well as information on your VAC/game ban(s). All appeals will be reviewed on a case-by-case basis.
    • These terms are non-exhaustive. The organisers reserve the right to add, remove or amend these terms at any point of time, or act on its sole discretion for the best interests of the community and event.

Please contact (ESPORTS@GAM3.ASIA) should you have any enquiries.

PARTICIPANTS INSTRUCTIONS
  • Successful registrants, as well as those put on the waiting list, will be informed via esports@gam3.asia.
  • Please adhere to all event reporting times and check-in on time. Latecomers will not be entertained.
    • For team events, the remaining members of the team would have to go ahead with the round without its full strength. The late team members may join up for the subsequent round, if any.
    • Players/teams may have their slot given up to others on the waiting list.
  • Please contact (esports@gam3.asia) should you require any change in submitted registration information, including change of personnel. Any such change request should be made at least 24 hours before your designated Qualifier. Beyond that, substitutions will not be allowed. Players found to be smurfing will be disqualified. No appeals will be entertained.

SCORING SYSTEM

  • >30 kills per round: no additional points. Kill points are capped at 600 per round.
  • The combined Overall Points (Win Points + Kill Points) for both rounds will be tallied and players/teams will be ranked accordingly.
  • Tie-breaker (if there are 2 or more players/teams tied on the same Overall Points):
    • Average/total time alive will not be taken into consideration
    • The player/team with more round wins (#1 placing) would be placed ahead, else
    • The team with more Win Points would be placed ahead, else
    • A single Playoff Round (FPP) in the form of a “deathmatch” will be played out involving all tied parties:
      • The game will remain on default settings.
      • Playoff location will be at “School” (boundaries are defined by the fence surrounding it). Should the location be too far from the path of the plane (>2km), the round will be restarted.
      • All players are to remain within the boundaries from the point of touching down in their parachutes (regardless of the location of the Playzone circle), or they will automatically be deemed to have lost the Playoff Round.
      • The last surviving team/player will be considered the winner of the tie-breaker (Kill Points do not matter).

WIN POINTS DISTRIBUTION (PER ROUND)

 

 

KILL POINTS DISTRIBUTION (PER ROUND)